Objective

An accomplished professional with experience in software engineering, graphic design and programming

Seeking to apply my skills and contribute to impactful projects in the tech and creative industries. I build complete solutions — from designing polished UI/UX interfaces, implementing robust backends, to optimizing applications for performance and maintainability. I thrive on solving challenging problems and delivering well-tested, extensible code. I take special care of accessibility, responsiveness, and user-centered design when developing apps and sites. My work emphasizes clarity, maintainability, and delivering features that provide measurable value to users and stakeholders.

Education

Academic Background

Computer Technical Institute - Idleb University — Graduated 2024

Faculty of Informatics Engineering - Idleb University — Currently Studying

Software & Technical Skills

Core Frameworks, Languages and Tools

I work with a wide set of technologies across frontend, backend, mobile and game development. Below is a full list of tools and technologies I use regularly — each item represents practical, hands-on experience:

  • Frameworks: Bootstrap, Laravel, .NET, Flutter
  • Databases: MySQL, SQL, SQLite, Firebase (Realtime & Firestore), database normalization and query optimization techniques
  • Operating Systems & Environments: Linux (development and server), Windows, Android, iOS
  • Programming Languages: C, C#, Java, Python, Dart, JavaScript (ES6+), PHP
  • Markup & Styling: HTML5, CSS3, responsive design, and modern JS toolchains
  • Other Skills: Fast typing, effective technical communication, code review, testing, CI basics, continuous learning
  • Languages: Arabic (native), English (reading & writing)
Game Development

I develop mods and tools for games using Unity and Unreal Engine. My focus is on gameplay systems, tools, and efficient pipelines to extend, modify, and enhance existing game experiences. As a mod developer I concentrate on maintainable code, compatibility, user-facing tools, and performance-friendly modifications that provide players with new features and improved gameplay.

  • Creating gameplay mods that extend existing mechanics and add new interactions.
  • Building editor tools and workflows to speed up content creation and iteration.
  • Optimizing mod content to reduce memory and CPU overhead for smooth gameplay.
  • Integrating assets, configuring shaders, and setting up post-processing effects when needed.
  • Testing across builds and platforms to ensure compatibility and stability.
Experience

Professional Experience

Data management and supporting the team with IT needs. I have worked on projects that required end-to-end delivery: planning, implementation, testing and deployment. I collaborate closely with designers and stakeholders to deliver features on time and to specification. I also mentor juniors on best practices and help maintain code quality through reviews, documentation and automated checks where possible. Projects include small web applications, internal tools for data processing, and collaborative systems that required consistent communication and iteration with users and product owners.

Courses & Training

Formal and Online Training

  • Excel Expert and Data Analysis (24 hours)
  • Flutter Development - Online Course
  • Software Engineering - Idleb University
  • Graphic Design and Animation Courses - Online Training
  • Bash Scripting - Online Training